Unseen Sound: A Guide to the Audio Post-Production Process from a Mixing Perspective

professional audio mixing console close up

When you watch a film, a TV show, or a high-end commercial, you’re not just listening to what was recorded on the day of the shoot. What you hear is the result of a meticulous, complex process known as audio post-production.

So, what exactly happens after the cameras stop rolling? Let’s break down the essential steps that bring a soundtrack to life.

1. Dialogue Editing: The Foundation of Your Story

This is the first and most critical step. The dialogue editor’s job is to take all the dialogue recorded on set and clean it up. They painstakingly remove any unwanted noises (like a plane flying overhead, a car horn, or the rustle of a jacket). The goal is to create a seamless, consistent, and distraction-free track for the actors’ lines and often extract useful material for later work (such as production effects and usable backgrounds).

2. ADR: The Perfect Take

Noisy sets, imperfect performances, or last-minute script changes often mean the original dialogue isn’t perfect. This is where ADR (Automated Dialogue Replacement) comes in. An ADR recordist records the actors in a controlled, silent studio as they re-perform their lines while watching the original footage. This new, clean recording is then mixed in, replacing the original audio.

3. Foley: The Human Touch

Ever noticed the sound of footsteps, a cup being placed on a table, or clothes rustling? That’s likely the work of a foley artist. These talented individuals perform and record sounds that a microphone on set might have missed, or sweetens useable sounds that may sound too thin or ill-characterised on their own. A foley artist will perform these actions in a studio, while a foley mixer records and prepares the sound, creating a perfect “foley pre-mix” for later in the process.

4. Backgrounds: The Fabric of Reality

The world isn’t silent. The backgrounds editor adds ambient sounds (or “atmos”) to a scene to create a realistic and immersive environment. This includes everything from the subtle hum of a refrigerator to the chirping of birds. They may also use:

  • Stingers: small sounds like a telephone to punctuate a moment, spice up the timing or highlight a certain situation.
  • Walla: The sound of an indistinct crowd murmuring, created by people in a studio talking nonsense.

5. Sound Design: Building a New Reality

A sound designer is the artist of the audio world. They create sounds from scratch that are impossible to record in the real world (the swoosh of a spaceship, a monster’s roar, or the sound of a futuristic weapon). This is where a film’s unique sonic identity is most obviously formed. Once created, these sounds are organised into a “sound design pre-mix” or “FX pre-mix.”

6. Music: The Emotional Core

This stage involves a composer creating a musical score, which is then recorded with musicians or created digitally in-the-box. The score mixer then takes all the musical parts and balances them to create a finalised music track. This finished music track is often a separate entity from the other audio elements and is often delivered in stems. That is, winds are on one track, strings on another, brass, high and low percussion, synths, etc., so that, when a clarinet gets in the way of the dialogue, for instance, the re-recording mixer has the option to only lower the woodwinds and preserve the integrity of the rest of the music. This can make it more seemless than if all music is on one single track and everything suddenly dips, is generally to quiet or overpowers the dialogue.

The Re-recording Mixer: The Grand Conductor

Once all the individual elements (dialogue, ADR, foley, backgrounds, and music) have been prepared and delivered as separate pre-mixes or stems, they arrive on the desk of the re-recording mixer.

This is the most crucial step. The re-recording mixer’s job is to take all these separate audio tracks and balance them together into a single, cohesive, and powerful soundtrack. They ensure the dialogue is always clear, the music supports the emotion of the scene, and the sound effects feel impactful without overpowering the other elements.

Re-recording Mixing vs. Mastering: Why the Name Matters

In the music world, mastering is the final stage of a single song or album. A mastering engineer takes a finished, two-track stereo mix and subtly polishes it to ensure it sounds great on all speakers and platforms. It’s a final coat of varnish.

In film and television, the final mix is called re-recording mixing because the mixer is taking all of the previously recorded and pre-mixed elements (dialogue, music, etc.) and essentially “re-record” them together onto a new, final master print (one or many different versions depending on the delivery specs). This is a much more complex process than simply mastering a single track. Since the early days of sounding film (and still today on more complex, multi system dub-stages), the mixer literally “re-recorded” the individual audio tracks from separate playback machines onto a single, new master film strip or master digital audio workstation.

This multi-layered approach ensures that every single sound, from the most subtle footstep to the biggest explosion, has its own dedicated space and purpose in the final product. It is this meticulous attention to detail that creates a truly professional, immersive experience that builds trust and authority with your audience.